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Jessica May

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SKILLS

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I create high and low poly 3D Models and Environments of various art styles for Animation and Game Development, using professional, industry used programs that include Autodesk Maya, Mudbox, Substance Painter and Photoshop.

I create both 2D and 3D games and interactions. Having first started experimentation in Adobe Flash, I now primarily use the Unity Engine. I have a developed understanding of C#, Actionscript and Pascal. I am continuing to experiment and educate myself on C++ and the Unreal Engine.

I use my skills to create unique characters and environments. I also create Vector Images and Logo's using Adobe Photoshop and Illustrator.

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Services
About

About

After completing high school in 2010, I first began working in Early Childhood Education. While I enjoyed this immensely, I found experimentation in art and games brought me such excitement, and a strong desire to learn more. I left my home town in the Northern Territory to study Digital Media in Melbourne in 2013. At RMIT University, I completed my Diploma of Interactive Digital Media in 2014, and my Advanced Diploma of Screen and Media in 2015.
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My final year at Swinburne University included developing Voyager Project, created with the Disaster Fish team showcase at PAX 2018.
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In 2019 I graduated from Swinburne University with a Bachelor in Games and Interacivity and a Co-Minor in 3D Animation.
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In my spare time, I enjoy gardening, caring for my pet rabbits, and I dabble in astrophotography.
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